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Title:Balancing TTRPGs | Chaosium Interview
Duration:53:06
Viewed:10,324
Published:28-07-2022
Source:Youtube

In this interview, Jeff Richard, Creative Director of Chaosium, shares his opinion on game balance for TTRPGs. This extra long interview takes the time to fully explore Jeff's perspective on a nuanced concept. Get the RuneQuest Starter Set here: https://www.chaosium.com/runequest-starter-set/?utm_source=YouTube&utm_medium=youtube&utm_id=YouTube Chapters 00:00:00 - Introduction 00:00:57 - What is game balance? 00:02:34 - How important is game balance? 00:05:18 - What if one player is more powerful than another? 00:07:36 - What is the purpose of Chaosium games? 00:11:00 - The OTHER aspects of balance 00:12:29 - "Ivory Tower" design 00:16:38 - How is Jeff's perspective reflected in Chaosium games? 00:20:34 - Simulationist VS Gamist 00:23:27 - Best example of traditional game balance 00:26:58 - Can you underbalance? 00:31:57 - Do you need at least some balance? 00:37:11 - Are balanced games easier for new players? 00:41:41 - Jeff's points crystalised 00:46:41 - Jeff's philosophy in practice 00:50:46 - Final Thoughts



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