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Title:Hard Surface Modeling for Games | Trailer

We're proud to present our latest FlippedNormals Exclusive: Hard Surface Modeling for Games Get it at 25% OFF until September 30th Learn all the tips and tricks professionals use when they create hard surface models for games. We’ll be focusing on designing and modeling a hovercraft, taking into account gameplay and cinematic needs. We will cover traditional High Poly to Low Poly workflow, what to model and what to do with textures. We will create the best UV’s possible, and refine the model until perfectly functional for games and cinematics. MAYA MODELING AND UNWRAPPING Learn professional Modeling and UV techniques in Maya. We will not only focus on the workflow, but also on the thought process behind the decisions that go into making a AAA hovercraft for games. 13 HOURS OF REAL TIME CONTENT Everything is covered step by step over 13 hours of real time narrated videos. There are no timelapses. You will get to see how and why certain things are made the way they are. All the hotkeys, tricks, shortcuts, every single step to making this game model, will be covered. SKILL LEVEL This tutorial is great for students and artists who are just starting out and want to know everything about hard surface modeling for games. It is easy to follow for newcomers as it covers all the basics before slowly ramping up to more complicated things. Support us by checking out our merch Subscribe now Website - Instagram - Twitter - Facebook - Our episodes are also available on all major podcast services!


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