Title | : | Learn to Create Open Worlds in Unreal Engine 5 | Landscape Auto material & Level Instance Blueprint |
Duration | : | 01:39:40 |
Viewed | : | 0 |
Published | : | 02-08-2021 |
Source | : | Youtube |
Learn principles to create Open Worlds in Unreal Engine 5! Making a game? Don't make your life harder: https://www.unfgames.com/store Need some help? Download FREE resources here: https://www.unfgames.com/free-resources Learn to create an Open World game in Unreal Engine 5! We will learn how to use Landscapes, create our automatic materials to save time, spawn procedural grass and foliage and we will go through Level Instance Blueprints to quickly create our environment using Quixel Megascans! Are you creating an RPG game? Join our community! https://discord.gg/zdcBWgqGKT Get some awesome packages here for your games: https://www.unrealengine.com/marketplace/en-US/profile/UNF+Games?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 Mao Portfolio: https://www.artstation.com/megamaomao Guille Portfolio: https://www.artstation.com/zorae Ram's Portfolio: https://dev.epicgames.com/community/profile/Vjk/Ramboozled Get in contact with us here! https://www.unfgames.com/ https://www.tiktok.com/@unfgames https://instagram.com/unfgames https://www.facebook.com/unfgames https://twitter.com/unfgames --- #unrealengine #gamedev #ue5 — AFFILIATE LINKS* Intro to World Building in Unreal Engine: https://www.wingfox.com/c/8505_32949_9118 *By making a purchase through any of our affiliate links, we receive a very small commission at no extra cost to you. This helps us on our mission to provide quality education to you. Thank you. — Timestamps: 0:00:00 Start 0:02:34 Why are open worlds so special? 0:07:39 Creating the landscape 0:15:10 Introduction Landscape Automatic Material 0:16:29 Stream Questions 0:19:39 Creating Landscape Automatic Material 0:42:25 What to do if we wanted to edit the landscape with the paint mode? 0:43:18 Stream Questions 0:51:22 Creating Landscape paint layers 1:00:36 Spawning grass procedurally 1:10:00 Adding a color Overlay 1:12:18 Using Packed level instance blueprint to help us create big worlds 1:29:48 Final words
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